Introduction of L3 APIs¶
2D-RTM L3 APIs are provided to allow users to experiment the shot parallelism, that is simultaneously running the backward propagation path in the previous shot and the forward propagation path in the current shot. Figure 1 shows the details of the shot parallelism and how it’s used to improve the system throughput.
The detailed implementation of shot parallelism can be found in the execute
defined in
L3/tests/rtm/main.cpp
, which also provies an usage example of 2D-RTM L3 APIs. The
execute
function depends on a set of other L3 APIs defined by class FPGA
. More detailed
information about FPGA
class can be found in L3/include/sw/fpga_xrt.hpp